ShopDreamUp AI ArtDreamUp
Deviation Actions
Description
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Attention. Attention. THis is not my art, however, i am keeping this here to share with my starwars RP group.
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Nova 9 Escort Carrier
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Craft: Nova Drives
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Alignment: General
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Era:
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Type: Escourt Carrier
Name: The flying zoo
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Scale: Corvette
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Length:
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Skill:
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Corvette piloting:
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Crew:
6 give or take automation by specialized R2 units.
+1 for every NPC or PC fighter craft.
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Crew Skill:
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Cargo Capacity:
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Consumables:
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Cost:
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Maneuverability:
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Space:
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Atmosphere:
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Hull: 3 D
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Shields: 3 D
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Sensors:
30 - passive +1D
60 - scan + 2D
90 - search + 3D
5 - focus + 4D
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Special Feature: Sensor Baffling:
+1 D Difficulty to Detect.
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Weapons:
Forward Fixed;
1 ( Forward ) axial ion cannon.
-- 4D to hit, 4D damage.
2 ( Forward ) belt fed proton torpedo launchers.
1 D to hit, if miss, activate a 4D to hit. Last ten turns. 8 D to damage.
1 D to hit, if miss, activate a 4D to hit. Last ten turns. 8 D to damage.
Turrets, bottom; 360 sides, and bottom.
2 rapid fire - blaster cannons.
2 D to hit. 2 D to damage.
Turrets, topside; 360 sides, and topside.
2 twin barrel - laser cannons.
2 D to hit. 3 D to damage.
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Fire Control:
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Ammo ( Proton Torpedo Launchers) :
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Movement : 4-5
atmo:
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Cargo:
20 backup batterys.
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Attention. Attention. THis is not my art, however, i am keeping this here to share with my starwars RP group.
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Nova 9 Escort Carrier
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Craft: Nova Drives
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Alignment: General
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Era:
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Type: Escourt Carrier
Name: The flying zoo
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Scale: Corvette
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Length:
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Skill:
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Corvette piloting:
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Crew:
6 give or take automation by specialized R2 units.
+1 for every NPC or PC fighter craft.
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Crew Skill:
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Cargo Capacity:
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Consumables:
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Cost:
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Maneuverability:
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Space:
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Atmosphere:
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Hull: 3 D
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Shields: 3 D
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Sensors:
30 - passive +1D
60 - scan + 2D
90 - search + 3D
5 - focus + 4D
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Special Feature: Sensor Baffling:
+1 D Difficulty to Detect.
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Weapons:
Forward Fixed;
1 ( Forward ) axial ion cannon.
-- 4D to hit, 4D damage.
2 ( Forward ) belt fed proton torpedo launchers.
1 D to hit, if miss, activate a 4D to hit. Last ten turns. 8 D to damage.
1 D to hit, if miss, activate a 4D to hit. Last ten turns. 8 D to damage.
Turrets, bottom; 360 sides, and bottom.
2 rapid fire - blaster cannons.
2 D to hit. 2 D to damage.
Turrets, topside; 360 sides, and topside.
2 twin barrel - laser cannons.
2 D to hit. 3 D to damage.
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Fire Control:
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Ammo ( Proton Torpedo Launchers) :
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Movement : 4-5
atmo:
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Cargo:
20 backup batterys.
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Craft: Alliance A-wing Starfighter
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Alignment: Rebel Alliance
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Era: Rebellion
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Source:
Core Rulebook (pages 247-248), Rebel AllianceSourcebook (page 87), Galaxy Guide 5: Return of the Jedi (page 38), The Thrawn Trilogy Sourcebook (page223), Starships of the Galaxy (page 63), The EssentialGuide to Vehicles and Vessels (pages 10-11)
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Type: Interceptor and multi-purpose starfighter
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Scale:Starfighter
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Length: 9.6 meters
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Skill:
Starfighter Piloting: A-wing
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Crew Skill:
Starfighter piloting 5D, starship gunnery4D+2, starship shields 3D+1
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Crew: 1
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Cargo Capacity: 40 kilograms
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Consumables: 1 week
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Cost: 175,000 (new)
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Hyperdrive Multiplier: x1
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Nav Computer:
Yes (limited to 2 jumps)
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Maneuverability: 4D
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Space:12
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Atmosphere: 450; 1300 km/h
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Hull: 2D+2
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Shields: 1D
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Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D+1
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Weapons:Two Laser Cannons (fire linked)
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Fire Arc: Front
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Enemy Targeting Jammer:
-2 D Fire control to Enemy Fighter Craft only.
Range: 1-3 / 7 / 15.
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Enemy Targeting Jammer:
-2 D Fire control to Enemy Fighter Craft only.
Range: 1-3 / 7 / 15.
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Skill: Starship gunnery
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Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
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Image size
1100x1600px 288.75 KB
© 2017 - 2024 YarkarioLu
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